Hello everyone!

I had to spend a lot of time fixing some things but the update is finally finished!

This is the list list all of the new stuff that comes with it:

– Destroy animation

– 2 (not-so) secret blocks (grey and black glazed terracota), wich are stone bricks variants to expand the build possibilities

– New recolored wood blocks matching exactly the vanilla colors

– New crimson and warped planks!

– Improved stone bricks, flatter, sharper and the specular map is fixed (it was crazy on the edge

– New chiselled stone design!

– New OPTIONAL wood overlays for seamless transitions between planks and new design possibilities

– New stone texture! Super big, 4×4 blocks, and much better than the old one

– A new ore placement system that places the ores over the big stone texture without breaking it, seamless

– New ores!!! Each ore has now diferent variations and the POM issue is fixed!!! (that was what took me so long, we made a script to create the new ores from the alphas but it didnt worked on the POM, so I had to MANUALY create every variation (112 different ores), rename them one by one and make the optifine script for each one)

– Path texture fixed for the 1024 version (who cares about the path)

– New improved crafting table (now included on the pack) with a metalic map that works fine on all shaders (I got the trick)

– And the first NAPP 2D pack is here!!!!!! It includes:

  • Allium
  • Azure bulet
  • Blue orchid
  • Brown mushroom
  • Cobweb
  • Cornflower
  • Dandelion
  • Grass
  • TALL GRASS (is happening)
  • Lily of the valley
  • Lily pad
  • Three variations of the tulip
  • Oxeye daisy
  • Poppy
  • Red mushroom
  • Sunflower

-And as always some minor fixes that I always forget but are still there!