FAQ´s

Hi guys! I’m writing this trying to clarify all your doubts, as I keep receiving similar questions about the pack. Let’s go! 

Which version of Minecraft do I need to use the pack?

Right now I’m developing the resource pack on Java version, and it has been tested on OptiFineHD 1.14.4 to 1.15.2. But my intention is to port everything to Bedrock and RTX, and keep adding blocks to go on pair with the snapshots. So in the future it will be available for every version.

How many blocks (and which ones) will be in the pack?

The idea of this pack is to cover all the game entirely, and create an entirely new and fresh visual experience. The first version will cover the basic common blocks (logs, stone, ores, grass, bricks, cobble, etc) and it will release to the public as soon as finished. Then I will start working on update packs, as the Aquatic update (with coral blocks, prismarine, sea lanterns, etc), Nether update (netherrack, quartz, nether bricks…) and so on. Also I will keep fixing textures and hearing your feedbacks to keep on polishing older updates till everything works together! Check out the ROADMAP to see how the progress is organized.

When is the pack coming out?

Right now I cannot tell exactly when, as I’m still deciding which blocks are going to be in the first version and which non-blocks (2d grass, flowers, lily pads, etc) are going in too, but I think no more than a month.

How much money is it going to cost?

The pack is going to be free. The first version and all the following updates will release to the public for free as soon as finished.

You say the pack is going to be free but I can only access it from Patreon.

The pack is currently under development. In order to keep the level of quality, I need to work full time on this project, and that’s where the Patreon exists. Patrons will be able to test and play with the WIP versions, and they will be rewards, like special variations of certain blocks, but the pack will be free once it is finished, and followed by updates. To clarify, I made my Patreon to be able to make this a reality, not to sell the product, so please, if you just want the pack, you can either wait for the release, or become a patron only if your intention is to support me and help me make this possible for everyone. Thank you 🙂

Which shaders do I have to use?

You can try any shaders you like, but I strongly recommend SEUS Renewed, or some Parallax Occlusion Mapping (POM) compatible shaders.

So... What about MOBS?

The truth is… I don’t know yet. I’m going to leave mobs at the end of the development, as I am yet to try styles and ideas to make them fit in the style of the pack, but for now, they will remain the same.

I downloaded the pack but the blocks are not 3D!

It is not possible to modify the geometry of the blocks in Minecraft without affecting the performance and glitching out the whole game, so in order to achieve that 3D effect, we use Parallax Occlusion Mapping (POM) which generates a fake 3D surface inside the cube. Make sure you have that option active in the shader settings and that you are using a POM compatible shader pack.

And now, some clarifications I want to make:

– I’m creating a web to host all the links, photos and videos

– I’m also creating a YouTube channel to upload showcase videos of the pack

– My name is Miguel Galván and I’m from Spain.

– Thank you for reading this 🙂